

It was brought on by its dedicated community developers who implemented new modes and fixes for a number of years post-release, tinkering with the features that worked well, and developing those that didn’t.Īfter a few email exchanges with Annti King, a 15-year Action Quake 2 veteran, I’m introduced to some of the old guard still flying the Finnish flag on the sacred digital soils of AQ2’s well-trodden battlegrounds.

This is remarkable considering that, besides its inclusion in the Quake II Netpack Extremities - an add-on that gathered Quake II custom mods - Action Quake 2 didn't receive official support. In Finland, the AQ2 community still thrives, albeit somewhat diminished in comparison to its formative years.

It was sold by our local games magazine as ‘the best action movie without the cost of a movie ticket’, if I remember rightly.” “I’ve been playing since 1999,” Mika Mustakari tells me. Worldwide, it’s done - with the exception of Finland, that is. In 2015 however, all that remains of these groups is broken URLs and forgotten, skeuomorphic web pages. The mod enjoyed pockets of booming popularity in North and South America until the mid-2000s, and a distinguished scene in Sweden. I spoke to some of the most dedicated players about why they still play, meet and reminisce regularly about a game where you're as likely to perish courtesy of an airborne throwing dagger as you are to be tossed from a rooftop, plunging three stories to your doom.ĪQ2 was purposefully tongue-in-cheek and overblown in its design and its leanings towards teamwork, which was unusual at the time, saw a community blossom almost overnight.

Seventeen years later, the game's Finnish community are still dedicated to the lightning-paced, bullet-showering, Hong Kong movie-style spectacle. The landscape of first-person shooters has changed vastly since then, but one group of dedicated fans have never moved on. In 1998, mod team Akimbo Team Productions released Action Quake 2, a Quake II multiplayer mod created in their spare time.
